Framing Hunger This research explores the multifaceted nature of hunger, challenging the conventional framing within the four pillars of food security (availability, access, utilization, and stability). Adding a crucial link with the proposed agency pillar, advocating for empowerment and decentralized solutions in food systems.
The Good Guide to Creative Practice An Ethical Guide to Sustainable and Inclusive Creative Practice for Students
Value Creativity Discussion Understanding and valuing creativity. A discussion with industry experts. Scott Burnett, Trevor Hart, Lauren Higgs and Danielle O’Connell
Fernhill Park Experience An interactive and educational, augmented reality gaming experience based on Fernhill Park and Gardens, that aims to encourage engagement with the topics of ecology and resource use, and spark curiosity in STEM.
Towards a Creative Dún Laoghaire Exploring new ways to deepen the relationship between IADT and Dún Laoghaire-Rathdown County Council, and enable IADT graduates and other creatives to stay working in and with Dún Laoghaire.
AR Hike Reimagining hiking navigation and safety using augmented reality, smart contact lenses and GPS in a plausible future.
About Time Developing and testing new design-led methods which can shape and influence attitudes towards the long-term future with a view to affecting behaviours toward our individual futures, and our planet’s.
An Investigation into the Information Deficits Experienced by Breast Cancer Patients in Ireland Examining the User Experience and Interface Design of websites dedicated to supplying cancer information and assessing the Quality of Information found by participants.
Promoting Awareness of Digital Pollution Increasing the awareness of the negative impact that excessive data consumption has on the environment and developing more sustainable ‘digital-life’ habits for the future.
Entrepreneurship as a Socio-economic Tool for Resettlement An investigation into how existing resettlement programs could diversify current strategies to support newcomer entrepreneurs and the next generation to become strong and successful small businesses entrepreneurs in closely-knit communities.
Universal Design for a Blended Grocery Shopping Experience A Universal Design research project conducted for Musgrave Ireland and SuperValu, with the goal of making their grocery shopping experience more accessible and enjoyable for all of their customers, particularly those with specific needs.
Tools for Reconciliation and Understanding Empowering citizens, on both sides of a conflict zone, in conflict resolution in Columbia.
Rural Decline, Meet Farishtown! Exploring new strategies to rewrite the rural boom-bust pattern in Longford, Ireland.
Design as Nature An ecological design workshop delivered to an international and dispersed students in Warsaw as part of the IF Social Design Conference 2020 hosted by PJAIT in Warsaw.
Stories for a Non-anthropocentric World Designing experiences that aim to bring an attention back to the importance our ecological worlds and challenge our current human centric perspectives.
GreenHaus IADT were accepted into the New European Bauhaus with our proposal for Greenhaus, the co-development of an embedded eco-literacy programme through selected courses.